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Anduril and Meta Partner on Military XR Headsets, Marking a Full-Circle Moment for Palmer Luckey

8:39 PM   |   29 May 2025

Anduril and Meta Partner on Military XR Headsets, Marking a Full-Circle Moment for Palmer Luckey

Anduril and Meta Forge Alliance to Develop Next-Generation Military XR Headsets

In a development that feels like a narrative arc coming full circle, Anduril Industries and Meta Platforms have announced a significant partnership aimed at transforming extended reality (XR) capabilities for the U.S. military. The collaboration, revealed by Anduril in a blog post, will see the two tech giants work together to build advanced XR devices designed specifically for defense applications.

This alliance brings together Anduril, the defense technology company founded by Palmer Luckey, and Meta, the company that acquired Luckey's virtual reality startup Oculus in 2014 and from which he later departed. The partnership underscores the increasing convergence of commercial technology innovation and military modernization efforts, particularly in the realm of immersive computing.

Palmer Luckey, Anduril's co-founder, expressed his enthusiasm for the renewed collaboration, stating, “I am glad to be working with Meta once again.” He framed the initiative within his long-held vision: “My mission has long been to turn warfighters into technomancers, and the products we are building with Meta do just that.” This statement encapsulates the ambition behind military XR – to empower soldiers with unprecedented situational awareness and information processing capabilities directly within their field of view.

The Context: From IVAS to SBMC Next

The foundation for this partnership lies within the U.S. Army's Soldier Borne Mission Command (SBMC) Next program. This program is the successor to the ambitious, albeit troubled, Integrated Visual Augmentation System (IVAS) initiative. Originally awarded to Microsoft in 2018, the IVAS contract was a massive undertaking with a potential budget of $22 billion, intended to equip soldiers with augmented reality (AR) glasses based on Microsoft's HoloLens technology.

However, the IVAS program faced numerous challenges, including technical hurdles, user feedback issues, and questions about its effectiveness and cost. These problems ultimately led the Army to restructure the program. In a significant shift earlier this year, the Army stripped management of the program from Microsoft and awarded it to Anduril. While Microsoft remains involved as a cloud provider, Anduril now holds the primary responsibility for leading the development and integration efforts under the new SBMC Next moniker.

This strategic pivot by the Army signals a move towards a multi-supplier approach for military mixed reality glasses, fostering competition and potentially accelerating development. For Meta, a company with extensive research and development in AR/VR through its Reality Labs division but without a direct prime contract for SBMC Next, partnering with Anduril became the clear path to enter this potentially lucrative defense market.

The official announcement from Anduril highlighted that the devices developed under this partnership will be based on technology originating from Meta's Reality Labs. Furthermore, the collaboration will leverage Meta's Llama AI model, integrating its capabilities for processing information and potentially assisting soldiers with tasks and analysis in the field. This advanced Meta technology will be integrated with Anduril's core command and control software platform, known as Lattice. Lattice is designed to connect various sensors, systems, and data sources to provide a unified operational picture, and its integration with the new XR devices is intended to deliver real-time battlefield intelligence directly to a soldier's heads-up display.

Palmer Luckey's Journey: From Oculus to Anduril and Back to Meta

The narrative surrounding this partnership is particularly compelling given Palmer Luckey's history. Luckey famously founded Oculus VR, a pioneering company in virtual reality technology, which was acquired by Facebook (now Meta) for $2 billion in 2014. He became a prominent figure within Facebook, leading the Oculus division and championing the future of VR.

However, Luckey's tenure at Facebook came to an abrupt end in 2017 when he was famously fired. This dismissal followed controversy surrounding his political activities and financial support for a pro-Donald Trump group during the 2016 U.S. presidential election. The circumstances of his departure were widely reported and discussed within the tech industry.

Undeterred, Luckey quickly pivoted his focus from consumer VR to defense technology. In 2017, he co-founded Anduril Industries with Brian Schimpf, Trae Stephens, and Matt Grimm. Anduril's mission is to build advanced technology for military and defense applications, leveraging cutting-edge software, artificial intelligence, and hardware to provide capabilities like autonomous systems, counter-drone technology, and advanced surveillance.

Anduril's rapid growth and success in securing significant defense contracts, including taking over the IVAS Next program from Microsoft, have solidified its position as a major player in the burgeoning defense tech sector. The company's approach emphasizes speed, software-centric solutions, and integrating commercial technology paradigms into military systems.

Luckey's return to working with Meta, albeit through his new company Anduril and focused on a different market segment (military vs. consumer), holds significant personal and symbolic weight. It represents a reconciliation of sorts and a validation of his continued influence in the tech landscape, particularly in areas related to immersive computing and its potential applications beyond entertainment and social media.

EagleEye: A Vision Realized

Adding another layer to the narrative, an Anduril spokesperson confirmed to TechCrunch that the product family being developed with Meta is named EagleEye. This name is particularly significant because, as Luckey himself revealed, EagleEye was the name he originally envisioned for Anduril's first headset concept during the company's early pitch deck drafts.

In a tweet from February, after Anduril secured the IVAS contract, Luckey reflected on this early vision and the advice he received from his co-founders and investors, many of whom he had worked with during his time at Oculus. He tweeted, “All of them had worked with me for years via Oculus VR, and when they saw the EagleEye headset in our first Anduril pitch deck draft, they pointed out that it seemed like I was sequencing things irrationally.” He admitted that at the time, he was “too focused on winning a pissing contest over the future of AR/VR, on proving that I was right and the people who fired me were wrong.” His investors correctly guided him to focus on building the foundational software platform, Lattice, first, before diving into specific hardware like a headset.

Now, years later, the EagleEye name is being attached to the very type of military XR device he initially conceived, developed in partnership with the company that fired him, under the umbrella of a program he now leads. It's a powerful convergence of past aspirations and present realities.

Following the announcement of the Meta partnership, Luckey again took to X (formerly Twitter) to share his perspective. He posted, “It is pretty cool to have everything at our fingertips for this joint effort – everything I made before Meta acquired Oculus, everything we made together, and everything we did on our own after I was fired.” This statement highlights the cumulative nature of technological progress and the unique position Anduril is in, able to draw upon the foundational work from Oculus, the advancements made during his time at Facebook/Meta, and Anduril's own innovations in defense AI and software.

As a further sign of the buried hatchet and the collaborative spirit, Luckey noted that Anduril has even launched a Facebook page, embracing the platform of his former employer for company communication and outreach.

The Technology: Reality Labs, Llama, and Lattice

The technical foundation of the EagleEye ecosystem will be a blend of Meta's cutting-edge XR hardware and AI capabilities and Anduril's robust defense software platform. Meta's Reality Labs is at the forefront of consumer AR/VR research and development, producing devices like the Quest headsets and exploring future concepts for augmented reality glasses. Leveraging this expertise means the military devices could potentially benefit from advanced display technology, tracking systems, and ergonomic designs developed for the consumer market, adapted and ruggedized for military use.

The inclusion of Meta's Llama AI model is particularly noteworthy. Large Language Models (LLMs) and other advanced AI are increasingly being explored for defense applications, from intelligence analysis to operational planning. Integrating Llama into a soldier's heads-up display could potentially enable real-time information processing, translation, object recognition, or even AI-assisted decision support in complex battlefield environments. The specific ways Llama will be utilized within the constraints and requirements of military operations will be critical to the success of the EagleEye system.

Anduril's Lattice software platform serves as the crucial integration layer. Lattice is designed to ingest data from a wide array of sensors – drones, ground vehicles, satellites, and potentially the soldiers' own body-worn sensors and cameras – and fuse it into a common operating picture. By connecting the EagleEye headsets to Lattice, soldiers can receive dynamic, real-time updates overlaid onto their view of the physical world. This could include identifying friendly and enemy positions, highlighting targets, displaying navigation routes, providing sensor data feeds, or communicating critical information from command centers.

The concept is to move beyond static maps or handheld devices and provide soldiers with intuitive, context-aware information directly where and when they need it most. This aligns with Luckey's vision of turning “warfighters into technomancers,” equipping them with technological capabilities that enhance their perception, understanding, and interaction with the operational environment.

Implications for Defense Technology and the Tech Industry

This partnership is indicative of several broader trends in both the defense sector and the technology industry:

  • **The Rise of Defense Tech:** Anduril is a prime example of a new wave of defense technology companies that are leveraging venture capital and commercial innovation models to build military capabilities. These companies often aim to move faster and develop more cutting-edge software-defined systems than traditional defense contractors. The success of companies like Anduril is reshaping the defense industrial base.
  • **Commercial Tech in Military Applications:** The use of Meta's Reality Labs technology and Llama AI highlights the increasing willingness of the U.S. military to adopt and adapt commercial off-the-shelf (COTS) technology. This can potentially accelerate development cycles and reduce costs, but also raises questions about security, customization, and reliance on commercial supply chains.
  • **The Future of Military XR:** The SBMC Next program, now led by Anduril with Meta's involvement, represents a significant investment in the future of soldier systems. Successful deployment of advanced XR headsets could fundamentally change how soldiers train, communicate, and operate in complex environments. It moves towards a future where information is seamlessly integrated into the soldier's perception of reality.
  • **Ethical Considerations:** As with any technology developed for military use, particularly those involving AI and immersive computing, there are significant ethical considerations. Questions around the use of AI in targeting, data privacy for soldiers, the psychological impact of constant digital overlays, and the potential for technological advantages to exacerbate conflicts are all part of the broader conversation surrounding defense tech.
  • **Market Opportunity:** For Meta, despite the consumer focus of Reality Labs, the military market represents a potentially massive and stable revenue stream. Partnering with Anduril allows them to tap into this market without navigating the complexities of being a prime defense contractor themselves. For Anduril, Meta's expertise in XR hardware and AI is a valuable asset in delivering on the requirements of the SBMC Next program.

Challenges and the Road Ahead

While the partnership is a significant step, developing and deploying advanced XR systems for military use is not without its challenges. Military environments are demanding, requiring devices that are rugged, reliable, secure, and capable of operating in diverse conditions (extreme temperatures, low light, high stress). The technology must be intuitive to use under duress and provide a clear net benefit to the soldier without adding unnecessary cognitive load or physical burden.

Integrating Meta's consumer-focused technology into a military-grade system will require significant engineering effort. Ensuring the security and privacy of sensitive military data processed by the devices and the integrated AI is paramount. Furthermore, the Lattice software must effectively filter and present information from numerous sources in a way that is actionable and not overwhelming for the soldier.

The SBMC Next program envisions multiple suppliers for mixed reality glasses in the future, suggesting that while Anduril and Meta are leading this initial phase, other companies may also contribute hardware or software components. This multi-vendor approach could foster innovation but also adds complexity in ensuring interoperability and standardization.

Anduril's success in taking over the IVAS program from Microsoft and now bringing Meta into the fold demonstrates its growing influence and capability in the defense sector. The partnership with Meta is a strategic move that leverages the strengths of both companies – Meta's deep expertise in XR hardware and AI research, and Anduril's agility, software integration capabilities, and understanding of military requirements.

The development of the EagleEye ecosystem represents a tangible step towards realizing the vision of a digitally augmented soldier. If successful, these devices could significantly enhance situational awareness, decision-making speed, and overall effectiveness of military personnel in the field. For Palmer Luckey, it's not just a business deal; it's the realization of a long-held technological vision, brought to fruition in a way that uniquely intertwines his past and present endeavors.

The collaboration between Anduril and Meta on military XR headsets is a powerful illustration of how fast-moving commercial technology is increasingly being adapted for defense applications. It highlights the strategic importance of immersive computing and artificial intelligence in the future of warfare and marks a notable chapter in the ongoing story of Palmer Luckey and the companies he has helped shape.