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Mission: Impossible 2 Revisited: John Woo's Action Spectacle and Its Place in the Franchise

10:54 AM   |   26 May 2025

Mission: Impossible 2 Revisited: John Woo's Action Spectacle and Its Place in the Franchise

Mission: Impossible 2 Revisited: John Woo's Action Spectacle and Its Place in the Franchise

Released in the summer of 2000, Mission: Impossible 2 (stylized as M:I-2) arrived with immense anticipation. Following the stylish, intricate espionage thriller directed by Brian De Palma in 1996, the sequel promised a new direction under the helm of Hong Kong action maestro John Woo. Known for his balletic slow-motion gunfights, heroic bloodshed themes, and iconic imagery (like doves flying through explosions), Woo was an intriguing, if unexpected, choice to continue the adventures of IMF agent Ethan Hunt. The film aimed to deliver a high-octane spectacle, pushing the boundaries of action cinema at the turn of the millennium.

The initial reception, as captured in contemporary reviews, often highlighted the film's strengths and weaknesses with equal measure. It was frequently described as a 'fun movie,' a 'roller coaster Hollywood film' designed for pure entertainment. However, it also drew criticism for its plot, deemed 'cheesy' and 'brainless,' serving primarily as a vehicle for action set pieces. The comparison to other films of the era was inevitable, with some reviewers finding it paled in comparison to the depth or impact of contemporaries like Ridley Scott's Gladiator, which landed in theaters just weeks before M:I-2.

This article delves back into Mission: Impossible 2, exploring the unique imprint John Woo left on the franchise, analyzing the elements that worked and those that didn't, and assessing its legacy within the now decades-spanning saga of Ethan Hunt and the Impossible Missions Force. We'll look at the plot, the characters, the signature action sequences, and how the film fits into the evolution of both the franchise and the action genre itself.

John Woo's Signature: Bringing Hong Kong Action to Hollywood

John Woo's move to Hollywood in the 1990s brought a distinct visual language to American action films. After achieving critical and commercial success with films like Hard Boiled and The Killer in Hong Kong, his U.S. career included films like Hard Target, Broken Arrow, and Face/Off. Face/Off, in particular, demonstrated his ability to blend intricate plotting (albeit fantastical) with his signature action choreography and emotional depth, becoming a critical and commercial hit.

Bringing Woo aboard for Mission: Impossible 2 signaled a clear intention to pivot from De Palma's more suspenseful, twist-heavy approach to a style focused on kinetic energy, visual flair, and heightened reality. Woo's trademarks are immediately apparent in M:I-2:

  • Slow Motion: Abundant use of slow-motion, particularly during fights, falls, and explosions, designed to emphasize movement and create a sense of balletic violence.
  • Gun Fu: While less prevalent than in his Hong Kong films, there are moments of stylized gunplay, often involving dual-wielding.
  • Heroic Bloodshed Themes: Although adapted for a mainstream spy film, elements of loyalty, betrayal, and sacrifice resonate, particularly in the dynamic between Ethan, Nyah, and Sean Ambrose.
  • Iconic Imagery: The film features Woo's beloved doves, dramatic poses, and characters sliding across floors while shooting.

This stylistic choice was polarizing. For fans of Woo, it was a chance to see his artistry applied to a major Hollywood franchise with a massive budget. For others, it felt like Woo's style was grafted onto the MI formula without fully integrating, sometimes feeling gratuitous or out of place within the established world of espionage and high-tech gadgetry. The review's mention of 'wierd slow mo' and 'replays' captures this reaction – it's a style that either works for you or doesn't.

The film leans heavily into this visual identity. From the opening rock climbing sequence to the final motorcycle chase and beach fight, Woo prioritizes dynamic visuals and fluid motion over gritty realism. This is perhaps best exemplified by the often-cited, somewhat unrealistic, martial arts moves performed by Tom Cruise, described in the original review as 'stupid backflip karate kicks that might work if they were in Cowboy BeBop.' This highlights the film's embrace of a more fantastical, almost operatic, level of action compared to its predecessor.

The Plot: A Vehicle for Spectacle

The narrative of Mission: Impossible 2 centers around a deadly genetically engineered virus called Chimera and its antidote, Bellerophon. The villain, Sean Ambrose (Dougray Scott), is a rogue IMF agent and former protégé of Ethan Hunt, who steals the virus with the intention of causing a global pandemic and profiting immensely by selling the cure to the highest bidder. Ethan is tasked with recovering the virus and antidote, enlisting the help of master thief Nyah Nordoff-Hall (Thandie Newton), who also happens to be Ambrose's former lover.

As the original review points out, the plot is relatively straightforward and, for some, 'pretty cheesy.' The core concept – a deadly virus and a corporate villain seeking to control the cure – feels somewhat generic, especially when compared to the intricate double-crosses and technological espionage of the first film. The review humorously notes the plot's tedious explanation and 'ridiculous comments about stock options,' suggesting a lack of sophistication in its portrayal of the biotech and corporate world.

Indeed, the plot often takes a backseat to the action. Characters' motivations are relatively simple, and the narrative serves primarily to move Ethan from one elaborate set piece to the next. The focus is less on intricate spycraft and more on physical confrontation, chases, and shootouts. The original review accurately captures this, stating the 'Plot' is 'really just an excuse to show us lots of explosions, car/motercycle/helecoptor chases etc etc.' This structural choice defines the film – it's an action movie first, a spy thriller second.

The character dynamics, particularly the romantic subplot between Ethan and Nyah, are central to the film's emotional core, a common element in Woo's work. Nyah's role as a conflicted figure caught between the hero and the villain adds a layer of personal stakes, though some found the execution of the romance and her character's agency lacking. The review also mentions 'gratuitous cleavage shots from the hot co-star,' a critique that points to how Nyah's character was perceived and presented, potentially reducing her role to eye candy rather than a fully realized partner.

Action Set Pieces: The Core of the Experience

Where Mission: Impossible 2 truly shines, for its fans, is in its action sequences. John Woo brings his flair for dynamic choreography and visual spectacle to several memorable scenes:

  • The Rock Climb: The film opens with Ethan Hunt free-soloing a massive rock face in Moab, Utah. This sequence, while seemingly disconnected from the main plot, establishes Ethan's daring nature and provides breathtaking visuals.
  • The Car Chase/Gunfight: An early sequence involving Ethan and Nyah being pursued in Spain features stylish driving, dramatic near-misses, and Woo's signature two-handed shooting from moving vehicles.
  • The Biocyte Break-in: The infiltration of the Biocyte headquarters, while featuring some classic MI mask work, culminates in a large-scale shootout and escape that showcases Woo's ability to handle complex action choreography involving multiple combatants.
  • The Motorcycle Chase: Perhaps the most iconic sequence, this chase involves Ethan and Ambrose on motorcycles, engaging in high-speed maneuvers, jousting, and dramatic crashes, all rendered with liberal use of slow motion.
  • The Final Beach Fight: The climactic confrontation between Ethan and Ambrose on a beach transitions from hand-to-hand combat to a brutal, sand-filled brawl, incorporating elements of martial arts and close-quarters gunplay.

These sequences are the film's raison d'être. They are visually striking, often over-the-top, and distinctly Woo. The review's observation that the film 'starts off fast and furious, but by the end I was yawning' and 'blows its wad in the first half hour' suggests that while the initial action grabs attention, the film struggles to maintain that intensity or build effectively towards its climax for all viewers. The pacing, a common challenge in action films, seems to be a point of criticism, indicating that the spectacle, while impressive in bursts, couldn't sustain engagement for the full two hours.

The emphasis on practical stunts, combined with the stylized direction, gives the action a visceral feel, even when it defies physics. Tom Cruise, known for performing many of his own stunts, is central to these sequences, his physical commitment adding to the film's energy. However, the review's critique of the unrealistic fight choreography points to the potential disconnect between Woo's stylized vision and the expectations of a more grounded spy thriller.

Comparing MI2 to Gladiator and Contemporaries

The original review makes a direct comparison: 'If you gotta choose between Gladiator and MI2, grab your battle axe.' This highlights a key difference in the cinematic landscape of 2000. Gladiator, released shortly before M:I-2, was a historical epic that blended large-scale action with a compelling narrative, strong character development, and thematic depth concerning honor, revenge, and the nature of power. It resonated deeply with audiences and critics, winning the Academy Award for Best Picture.

M:I-2, in contrast, is a pure genre exercise – a spy action film focused almost entirely on delivering thrills and visual spectacle. While both films feature significant action, their goals and execution differ vastly. Gladiator aimed for gravitas and emotional resonance within its historical setting, while M:I-2 aimed for kinetic energy and stylish flair in a contemporary espionage context. The reviewer's preference for Gladiator suggests a desire for more than just 'fast action' and 'brainless plots'; a preference for films that offer a richer narrative and thematic experience alongside their action.

This comparison also reflects the diverse state of action cinema at the time. The late 1990s and early 2000s saw a variety of approaches, from the complex sci-fi action of The Matrix (1999), which revolutionized fight choreography and visual effects, to the more grounded espionage of films like The Bourne Identity (2002), which would later influence the MI franchise itself towards a more realistic style. M:I-2 stands out as perhaps the most overtly stylized and least grounded entry in the series, a direct result of Woo's influence.

The review's conclusion – 'If you like your action fast and your plots brainless, you'll like this movie. If you just want to go for a good ride, you'll enjoy it' – perfectly encapsulates this perspective. M:I-2 is presented as a film that succeeds as a 'good ride,' a pure spectacle, but fails to engage on a deeper narrative or intellectual level. This aligns with the common critical take that while visually impressive, the film was narratively weak.

Legacy and Place in the Franchise

Over two decades later, Mission: Impossible 2 remains a distinct, often debated, entry in the franchise. It was a massive box office success globally, solidifying the series' status as a major tentpole. However, critically, it is often ranked among the weaker films in the series, particularly when compared to the first film or the subsequent entries directed by J.J. Abrams, Brad Bird, Christopher McQuarrie, and Doug Liman, which have generally received stronger reviews for their blend of intricate plotting, character development, and increasingly ambitious practical stunts.

The film's legacy is tied directly to John Woo's direction. It is the 'John Woo one,' instantly recognizable by its visual style. While the franchise later moved away from this level of stylization, M:I-2 proved that the series could adapt to a director's unique vision, a principle that has continued throughout its run. Each subsequent director has brought their own sensibilities, keeping the franchise feeling fresh, even if M:I-2's particular flavor wasn't universally loved.

Furthermore, the film reinforced Tom Cruise's commitment to performing dangerous stunts, a cornerstone of the franchise's marketing and appeal today. The rock climbing opening, while perhaps gratuitous, set a precedent for Cruise's willingness to put himself in peril for the sake of the audience's thrill, a practice that has escalated with each subsequent film, from the Burj Khalifa climb in Ghost Protocol to the HALO jump in Fallout and the motorcycle jump in Dead Reckoning Part One.

Despite its narrative shortcomings, M:I-2 is a fascinating artifact of a specific moment in action cinema and Hollywood's relationship with international directors. It's a film where style often trumps substance, but the style itself is so pronounced that it becomes the main event. It delivered the 'fast action' promised, even if the 'brainless plot' left some viewers wanting more.

Looking back, the film serves as a reminder that the Mission: Impossible franchise has never been afraid to reinvent itself, sometimes with results that are more successful than others. M:I-2 is a bold, albeit flawed, experiment in applying a highly distinctive directorial voice to a mainstream property. It's a film that, much like Woo's slow-motion sequences, asks the audience to pause and appreciate the visual spectacle, even if the underlying mechanics of the plot don't always hold up to scrutiny.

Conclusion

Mission: Impossible 2 is a film that lives up to the original reviewer's description: it's a 'fun movie' and a 'good ride' if you appreciate its particular brand of action. John Woo's influence is undeniable, saturating the film with his signature visual flair, from the ubiquitous slow motion to the dramatic poses and choreographed chaos. The plot, while functional in driving the action, is indeed one of the film's weaker elements, feeling somewhat generic and underdeveloped.

Compared to the intricate espionage of the first film or the more grounded, complex narratives of later entries, M:I-2 stands out as the franchise's most overt embrace of pure, stylized action spectacle. It prioritized kinetic energy and visual panache over narrative depth or realistic spycraft. This approach resonated with many viewers, making it a box office hit, while leaving others, like the original reviewer, feeling that the spectacle couldn't compensate for the narrative shortcomings or pacing issues.

Ultimately, Mission: Impossible 2 is a film best appreciated for its strengths: the dynamic direction by John Woo, the committed physical performance by Tom Cruise, and several truly memorable action sequences. While it may not possess the narrative sophistication of Gladiator or the intricate plotting of other MI films, it offers a unique, high-octane experience that remains a significant, if debated, chapter in the enduring saga of Ethan Hunt. It's a film that proves that sometimes, a 'good ride' is exactly what the audience is looking for, even if the destination isn't as compelling as the journey.

External References:

Image Credits:

  • John Woo directing
    Caption: Director John Woo on set. Credit: Wired.
  • Film reel and popcorn
    Caption: Representing the business of Hollywood. Credit: TechCrunch.
  • Tom Cruise performing a stunt in MI2
    Caption: Tom Cruise performing a stunt during the filming of Mission: Impossible 2. Credit: Wired.